В таблице показаны 5 вещей, кроме эффектов взаимодействия способностей Героя, у которых есть 4: Значок (1-й столбец), Эффект (2-й столбец), Что его дает (3-й столбец), с чем он взаимодействует (4- й столбец) и 5-й, кроме способностей Героя, взаимодействующие эффекты положительные или отрицательные (2-й столбец).
- 1 Primary Stats
- 2 Secondary Stats
- 3 Non stat status effects.
This is the maximum health of any hero.
Status Effects that effect only Max Health or just health.
This the value which determines the damage of the attack. For example, if an attack were to do 90% damage, it would take 90% of the attack stat into account.
This is the value which determines the reduction of damage of an opponent’s attack. For example, if an enemy did 400 damage and the defense of your hero is 30, it would do 370 damage.
|Defense Up I Increases defense by 20%.|
|Defense Up II Increases defense by 30%.|
|Defense Down I Reduces defense by 20%.|
|Defense Down II Reduces defense by 30%.|
This determines which character’s turns go first. Higher speed means higher chance for first turn. The pep meter is also put into play here. Status effects that deal with either speed or prep alone
This is the value that determines the chance of a secondary effect of an attack kicking in.
|Skill Up I Increases skill by 20%.|
|Skill Up III Increases skill by 30%.|
|Skill Down I Reduces skill by 20%.|
|Skill Down II Reduces skill by 30%.|
This is the value that determines the chance the Hero would resist a negative status effect.
|Grit Up I Increases grit by 20%.|
|Grit Up II Increases grit by 30%.|
|Grit Down I Reduces grit by 20%.|
|Grit Down II Reduces grit by 30%.|
|Critical Damage Up I Increases critical damage by 20%.|
|Critical Damage Up II
Increases critical damage by 30%.
|Critical Damage Down I Reduces critical damage by 20%.|
|Critical Damage Down II Reduces critical damage by 30%.|
|Vulnerable Guarantees the next successful attack on this Minifigure will be a critical hit. Clears after being triggered.|
Non stat status effects.
Targeting based status effects
Attack interacting status effects
Stopping, getting buff or debuff effects.
|Debuff Immunity Prevents this Minifigure from being inflicted with debuffs.|
Prevents this Minifigure from gaining buffs.
Hero abilities interacting effects.
Improves the effectiveness of certain Minifigures' abilities.
Increases damage and speed by 2% and improves the effectiveness of Deborah & Gorwell's abilities.
May revive Zombie when he is defeated. Clears after being triggered.
Improves the effectiveness of Yuppie's abilities.
Increases speed by 5% and improves the effectiveness of Clockwork Robot's abilities.