An arsenal of buffs and bluffs for Castle heroes. Majisto hosts a monthly Tower Defense game night here - - where you try to defend yourself against an enchanted, angry tower.

## Contents

**Abilities**

**Enchanted Armor (Passive) **Heroes have a 20% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 25% chance to do 50% bonus damage. This clears 1 stack **Enchantment**.

**Enchanted Arsenal (Passive) (Unlocks at 2 stars)*** *Heroes have a 20% chance to start battle with 1 stack of* ***Enchantment**; chance is double for* ***CASTLE ATTACKERS**.** **When a hero with a stack of** Enchantment **attacks, they have a 25% chance to do 50% bonus damage. This clears 1 stack** Enchantment**.

**Pulse of Magic (Passive) (Unlocks at 3 stars) Majisto **starts battle with 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a special ability, allies have a 20% chance to gain 1 stack of Enchantment.

**Fake Death (Passive) (Unlocks at 4 stars) **Whenever a hero loses Hardy, if they have at least 1 stack of **Enchantment**, they have a 40% chance to gain Stealth and clear all stacks of Enchantment.

**Upgrading Requirement**

Star Up Requirements:

2 Star: 20 Tiles

3 Star: 40 Tiles

4 Star: 50 Tiles

5 Star: 75 Tiles

6 Star: ???

7 Star: ???

**Tile Obtainability:**

- Unlocks at 1 star, requiring 10 tiles.
**Brixpedition**

**Abilities**

**Enchanted Armor (Passive) **

Level 1: Heroes have a 20% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 25% chance to do 50% bonus damage. This clears 1 stack **Enchantment**.

Level 2: Heroes have a 30% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 30% chance to do 50% bonus damage. This clears 1 stack **Enchantment**.

Level 3: Heroes have a 30% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 35% chance to do 60% bonus damage. This clears 1 stack **Enchantment**.

Level 4: Heroes have a 40% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 40% chance to do 60% bonus damage. This clears 1 stack **Enchantment**.

Level 5: Heroes have a 40% chance to start battle with 1 stack of **Enchantment**; chance is double for **CASTLE TANKS**. When a hero with a stack of **Enchantment** attacks, they have a 45% chance to do 70% bonus damage. This clears 1 stack **Enchantment**.

**Enchanted Arsenal (Passive) (Unlocks at 2 stars) **

Level 1: Heroes have a 20% chance to start battle with 1 stack of** Enchantment**; chance is double for **CASTLE ATTACKERS***.*** **When a hero with a stack of** Enchantment **attacks, they have a 25% chance to do 50% bonus damage. This clears 1 stack** Enchantment**.

Level 2: Heroes have a 30% chance to start battle with 1 stack of** Enchantment**; chance is double for **CASTLE ATTACKERS**.** **When a hero with a stack of** Enchantment **attacks, they have a 30% chance to do 50% bonus damage. This clears 1 stack** Enchantment**.

Level 3: Heroes have a 30% chance to start battle with 1 stack of** Enchantment**; chance is double for **CASTLE ATTACKERS**.** **When a hero with a stack of** Enchantment **attacks, they have a 35% chance to do 60% bonus damage. This clears 1 stack** Enchantment**.

Level 4: Heroes have a 40% chance to start battle with 1 stack of** Enchantment**; chance is double for **CASTLE ATTACKERS**.** **When a hero with a stack of** Enchantment **attacks, they have a 40% chance to do 60% bonus damage. This clears 1 stack** Enchantment**.

Level 5: Heroes have a 40% chance to start battle with 1 stack of** Enchantment**; chance is double for **CASTLE ATTACKERS**.** **When a hero with a stack of** Enchantment **attacks, they have a 45% chance to do 70% bonus damage. This clears 1 stack** Enchantment**.

**Pulse of Magic (Passive) (Unlocks at 3 stars) **

Level 1: **Majisto **starts battle with 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a special ability, allies have a 20% chance to gain 1 stack of Enchantment.

Level 2: **Majisto **starts battle with 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a special ability, allies have a 30% chance to gain 1 stack of Enchantment.

Level 3: **Majisto**** **starts battle with 1 stack of **Enchantment**. Whenever a **MAGICAL** hero uses a special ability, allies have a 30% chance to gain 1 stack of **Enchantment**. Whenever a **MAGICAL **hero uses a non-attack ability, allies with 1 stack of **Enchantment**** **gain 1 stack of Enchantment**.**

Level 4: **Majisto **starts battle with 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a special ability, allies have a 35% chance to gain 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a non-attack ability, allies with 1 stack of Enchantment gain 1 stack of **Enchantment**** **and **TECHIE **enemies take damage equal to 5% of their max health.

Level 5: **Majisto **starts battle with 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a special ability, allies have a 40% chance to gain 1 stack of Enchantment. Whenever a **MAGICAL **hero uses a non-attack ability, allies with 1 stack of Enchantment *gain 1 stack of ***Enchantment*** *and

**TECHIE**enemies take damage equal to 10% of their max health.

**Fake Death (Passive) (Unlocks at 4 stars) **

Level 1: Whenever a hero loses **Hardy**, if they have at least 1 stack of Enchantment, they have a 40% chance to gain **Stealth **and clear all stacks of Enchantment.

Level 2: Whenever a hero loses **Hardy**, if they have at least 1 stack of Enchantment, they have a 60% chance to gain **Stealth **and clear all stacks of Enchantment.

Level 3: Whenever a hero loses **Hardy**, if they have at least 1 stack of Enchantment, they have a 80% chance to gain **Stealth **and clear all stacks of Enchantment.

Level 4: Whenever a hero with at least 1 stack of **Enchantment*** *would be defeated by an attack, they take no damage and gain

**Hardy**. This clears 1 stack of Enchantment. Whenever a hero loses

**Hardy**they have an 80% chance to gain

**Stealth**and clear all stacks of Enchantment.

Level 5: Whenever a hero with at least 1 stack of **Enchantment**** **would be defeated by an attack, they take no damage and gain **Hardy**. This clears 1 stack of Enchantment. Whenever a hero loses **Hardy** they have an 100% chance to gain **Stealth **and clear all stacks of Enchantment.

**Trivia**

**Attunement Era -**Released in 1994.**Here Be Dragons -**This set is full of dragon motifs, including a dragon-winged chariot.- ??? (Unlocks at 3 stars)
- ??? (Unlocks at 4 stars)
- ??? (Unlocks at 5 stars)