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An impregnable fortress that buffs justice on the high seas. It's also a fabulous location to book a tour.

Abilities

  • Famous Fortress (Passive) PIRATE heroes have their skills increased by 5%. IMPERIAL heroes have their defence increased by 5%.
  • Justice for All (Passive) (Unlocks at 2 stars) At the beginning of a JUSTICE hero's turn, there's a 15% chance to copy a debuff from one foe to another.
  • Steadfast Loyalty (Passive) (Unlocks at 3 stars) When Governor's health goes below 30%, a random IMPERIAL ally gains Payback for 1 turn.
  • Imperial Might (Passive) (Unlocks at 4 stars) When an IMPERIAL hero attacks, there is a 10% chance to inflict a debuff for 1 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Upgrading Requirement

Gear Requirements:

2 Star: 20 Tiles

3 Star: 40 Tiles

4 Star: 50 Tiles

5 Star: 75 Tiles

6 Star: ???

7 Star: ???

Tile Obtainability:

  • Unlocks at 1 star, requiring 10 tiles.
  • Tiles can be obtain via Brixedition

Abilities

Famous Fortress (Passive)

Level 1: PIRATE heroes have their skills increased by 5%. IMPERIAL heroes have their defence increased by 5%.

Level 2: PIRATE heroes have their skills increased by 10%. IMPERIAL heroes have their defence increased by 10%.

Level 3: PIRATE heroes have their skills increased by 10%. IMPERIAL heroes have their defence increased by 10%. All other heroes have their grit increased by 5%.

Level 4: PIRATE heroes have their skills increased by 15%. IMPERIAL heroes have their defence increased by 15%. All other heroes have their grit increased by 10%.

Level 5: PIRATE heroes have their skills increased by 20%. IMPERIAL heroes have their defence increased by 20%. All other heroes have their grit increased by 10%.

Justice for All (Passive) (Unlocks at 2 stars)

Level 1: At the beginning of a JUSTICE hero's turn, there's a 15% chance to copy a debuff from one foe to another.

Level 2: At the beginning of a JUSTICE hero's turn, there's a 15% chance to copy a debuff from one foe to another, +5% chance if either foe is WANTED.

Level 3: At the beginning of a JUSTICE hero's turn, there's a 25% chance to copy a debuff from one foe to another, +5% chance if either foe is WANTED.

Level 4: At the beginning of a JUSTICE hero's turn, there's a 25% chance to copy a debuff from one foe to another, +15% chance if either foe is WANTED.

Level 5: At the beginning of a JUSTICE hero's turn, there's a 40% chance to copy a debuff from one foe to another, +15% chance if either foe is WANTED.

Steadfast Loyalty (Passive) (Unlocks at 3 stars)

Level 1: When Governor's health goes below 30%, a random IMPERIAL ally gains Payback for 1 turn.

Level 2: When Governor's health goes below 50%, a random IMPERIAL ally gains Payback for 1 turn.

Level 3: When Governor's health goes below 50%, a random IMPERIAL ally gains Payback for 1 turn. When Admiral Nonsuch's health goes below 30%, a random IMPERIAL ally gains Debuff Immunity for 1 turn.

Level 4: When Governor's health goes below 50%, a random IMPERIAL ally gains Payback for 1 turn. When Admiral Nonsuch's health goes below 50%, a random IMPERIAL ally gains Debuff Immunity for 1 turn.

Level 5: When Governor's health goes below 50%, a random IMPERIAL ally gains Payback for 1 turn. When Admiral Nonsuch's health goes below 50%, a random IMPERIAL ally gains Debuff Immunity for 1 turn. Private LaQuay is guaranteed to gain the buff as well.

Imperial Might (Passive) (Unlocks at 4 stars)

Level 1: When an IMPERIAL hero attacks, there is a 10% chance to inflict a debuff for 1 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Level 2: When an IMPERIAL hero attacks, there is a 15% chance to inflict a debuff for 1 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Level 3: When an IMPERIAL hero attacks, there is a 10% chance to inflict a debuff for 2 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Level 4: When an IMPERIAL hero attacks, there is a 20% chance to inflict a debuff for 2 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Level 5: When an IMPERIAL hero attacks, there is a 25% chance to inflict a debuff for 2 turn on the target. The debuff is based on the target's role: Tank: Grit Down, Attacker: Attack Down I, Support: Skill Down I, Healer: Speed Down I

Trivia

  • Set No. 6276
  • Pieces - 506
  • Seven-Eighty-Nine - Released in 1989
  • Learning New Customs - Canadian and American sets feature different stories.
  •  ???
  •  ???
  •  ???
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