Basic[]
Basics abilities have no cool down and are available once you have unlocked a character.
Special[]
Special abilities are abilities that are unique to the respected character and can help gain the advantage in battle, special abilities can vary as to how they can assist your heroes in battle. Different heroes special abilities can either aid your heroes by giving them buffs, heal your heroes. Allow your heroes to damage all of your enemies, inflict debuffs to 1 or more than one of your enemies however, these are only examples of what special abilities can do.
Passive[]
Heroes passive abilities are moves that are constantly active, these passives can also be triggered by various interaction in battle. For example Zombie's passive is if he were to be defeated in battle he has a 30% chance to revive himself for 30% of his health and clear 1 stack of Revive, this passive is constantly active. Another example which would be something more of a "reactive passive" could be Captain Redbeard's passive ability, "Whenever another PIRATE hero takes damage, Redbeard has a 20% chance to counter against the attacking foe".
Ultimate[]
Ultimate moves are the rarest form of abilities. They are not easy to get admittedly however, once you have a character that can use their Ultimate Move it can potentially change the tide of battle. Ultimate Moves are unlocked at Gear 6, which is the final Gear level for a character.
Ultimates Moves have a cooldown at the start of the battle and can get affected by Clumsy and Disarmed.
The following moves are the ultimate abilities for respected characters:
Admiral Nonsuch: Boarding Party
Basil the Bat Lord: Toot the Magic Dragon
Captain Redbeard: Walk the Plank!
Chicken Suit Guy: Chicken Tender Eyes
Deborah and Gorwell: Mother Ship Backup
Volcano Explorer Iggy: It's Gonna Blow!
Kai (Stone Armor): Kai Fighter
Master Wu: Intrinsic Knowledge
Police Officer Primo: Calling Small Cars